Aqweedo Rim

Referee: Gerry
Captain Kalmaros Rodrigo - Mantar
Nav/Medic Carlos Cantera - Pierre
NPC Cowboy Jones-Steward
(Ben) Jack Skysin- Gunnar
(Justin) Jug Chome-Gunnar-Daniel
Engineer-Lt Stoney Tammeric- Steve





Unfortunately Session 5 was unrecorded - waiting for write up.






Agweedo 11

Sorry folks no recording of this session so a write up will have to suffice...

Agweedo-Girdena #11 was played January 24th/25th
The Venusian Wind adventure continued where it left off last session. The crew had
quite an uneventful jump from Sandra’s outer system to the black hole anomaly research
station. The hybrids had time to heal up from psionic strength fatigue. Once coming out
of jump at 10 AU’s from the small black hole the crew noticed something wrong with
the power signatures at the small research asteroid station. It looked like the generators
were off and the hybrid greys could only sense one life form. Verbal kicked on his
sensors to scan the system. He gathered a dramatic amount of data. Verbal had clearly
mapped out the gravity pull power of the black hole. The event horizon is at around 0.25
AU. The information also gave him the point where a ship would be stuck at full
acceleration away from the anomaly and no longer being able to escape.
0.25 AU Event Horizon nothing escapes at this point
1.0 AU is the trapped frozen point of 6G Acceleration
1.5 AU is 5G Acceleration
2.0 AU is 4G Acceleration
2.5 AU is 3G Acceleration
3.0 AU is 2G Acceleration
3.5 AU is 1G Acceleration
4.0 AU’s is treated as the 100 diameter jump point
4.0 – 3.5 AU’s is treated as less then 100 diameters but more than 10 diameter jump
point
3.5 AU and under is treated as the 10 diameter or less jump point.
A starships gravitic plates can hold the ship and crew together up to the 1.0 AU point
beyond that failure is imminent.
A ship of the above maximum acceleration can no longer escape. All it can do is stay in
the position until it runs out of operation fuel and is swallowed into and crushed by the
small black hole. Verbal also realized that in this area space time bending makes the
actual AU distances seem much much less than it is. The space time bend also creates
time distortion and distorts physics as we know it.. At 2.0 AU time is at 1:30 the
standard universe at 1.0 AU time is 1:60 the standard universe. Beyond 1 AU time
compresses at extremely higher rates Verbal spent most of his time heading to the station
compiling all of this information.
The Venusian Wind headed into the front entry way of the Asteroid facility. As they
entered the entry path the first thing they noticed was laser fire burns ruble and
destruction. Also a special high speed shuttle that had a hole blasted in its side and one
of its wings blasted off. Landing in the bay and exiting highly armed the crew
discovered the massacred bodies of the lab workers. Two in the bridge of the wrecked
shuttle and other bodies throughout the facility. One survivor a short bald cowardly man
named Simon was found hiding in a closet. The crew began to clean the facilty and
check the damaged computer system. Zarkov stating this is the work of Dr. Sokolowski
and his henchmen Naval Commander Sanchez. The computer and security data seemed
destroyed. Verbal and Zarkov together unveiled a secret black box that the enemy
overlooked with all of the security film intact. It was Sokolowski and now they had the
proof to take him down legally. Captain Rodrigo always had his eyes on his
communicator waiting for any sensor information from Stoney fearing enemy jump
arrival signatures. Zarkov explained that Sokolowski does not have all the pieces to the
puzzle and is lost without the information Zarkov held onto. Zarkov has to test a few
more space time warp signatures to refine his technology.
At this point Dr. Zarkov makes his proposal to Captain Rodrigo. The shuttle is destroyed
and incapable of the last needed experiments. He needs The Venusian Wind to do the
experiments.
“Captain you can help us complete the experiment. I am willing to give you 1 ton of
gems worth a base price of Cr.1,000,000. Also once my experiment is complete I will
upgrade your drives with a proto type jump multiplier technology which would allow
you to multiply your jump to a amximum of 4X but has risks involved. We need to go
into the maximum frozen zone. We have a secondary power plant and M-Drive boosters
we can hook up and cable together to give the Venusian Wind 6G acceleration
temporarily. We need about an hour or so at the 6G point and then my fellow hybrids
will teleport us out to the safe zone.” Captain Rodrigo responds “Let’s Do it!!!”.
“Good” Zarkov replied.. “ We have to take the fuel bladder out of the cargo bay and
install the temporary additional M-Drive boosters, secondary powerplant, sensory
equipment and link everything into the Mind meld psionic amplifiers” The crew steadily
worked at the installation of the equipment. The entire cargo bay was now an additional
drive area and sensory laboratory. The ship also filled its tanks from unrefined fuel
aboard the stations reserves which was mined from ice rock previously by the now
deceased scientist crew. As soon as everything was complete taking about a week on
station, Captain Rodrigo’s fear was realized as the sensors picked up three jump arrival
signatures. 2 Patrol Cruisers and a Lab ship were fast approaching. The crew having
everything they needed immediately boarded the ship to depart on the mission. They no
longer had a need nor had any reason to return to the station. Simon the lone survivor,
Hybrids #1 through #4, Dr. Zarkov and the entire crew boarded the ship. They headed
towards the black hole. The labship docked on the back tube hatchway on the far side of
the round asteroid facility while both patrol cruisers pursued The Venusian Wind
heading towards the anomaly. Combat had begun. Both Jug and Skysin armed the turrets
the warped gravity and curvature of space worked against the Naval Patrol Cruisers. As
there powerful beam lasers sailed passed the Venusian Wind.
The crew fooled the Patrol Cruisers into the 4G no return point. They
underestimated the ships capabiliites thinking they only had 1G and were being assisted
by the black holes gravity. Now both Patrol cruisers sat idle fighting against the gravity
at full acceleration. The Venusian Wind could move with ease with its temporary 6G
acceleration. Now they targeted in as they used manuever evade tactics. Both Skysin and
Jug open fired continual Beam Lasers on the ships. Jug hitting the core of one of the
Cruisers watched it as it exploded and was immediately pulled into the black hole. The
other ship had both its power plant and M-drives hit including some decompressing Hull
hits and it could no longer hold idle and was being swallowed toward the black hole. No
longer facing a threat the crew shut there drives to fall to the 6G point to finish its testing
and turned them on on arrival. 45 minutes elapsed equaling 22.5 hours at the ratio of
1:30. Once at the 6G no return point the crew was totally dependent on the mind meld
teleport technology of the hybrids.
The testing was going quite well but both Stoney and Verbal realized the power surges
could pop the lines of the the drive boosters and if that happened the ship would be back
to its original 1G acceleration meaning definite doom.
Scared and concerned they relayed that information. Verbal also realized that male #3
hybrid looked fatigued and panicked trying to assist him he mistakenly helped #3 pass
out. It was passed the hour and Zarkov needed 10 minutes a total of 70 minutes. The
power lines were about to fail and now without all 4 hybrids awake the teleport was
impossible. Panicking again Verbal found a quick child size dose of stimulant and awoke
#3 just in time to make the teleport before the power lines failed. The Venusian Wind
had succeeded!!!
Dr. Zarkov had what he needed. The crew was now mind meld teleported within 100
diameters of the rock station. 92.5 hours had passed in normal universe time and the
Labship was still at the station. Zarkov recognized that this was his labship “The
Hawking’s Pride”. He knew immediately Sokolowski was still there probably going
through everything trying to steal research.
The crew had a discussion both Cowboy and Jug voted for an attack and reclaiming
Zarkov’s ship. The Captain agreed.. Teleporting right to the edge of the rock and staying
in passive sensors the crew was confident Dr. Sokolowski’s group had no idea they were
there. The Hybrids sensed 5 to 7 life forms and were slightly fatigued. Heavily armed
and vacc suited up Captain Rodrigo, Jug, Skysin, Cowboy and Verbal boarded the
Air/Raft and worked there way around the rock to the hatch tube connecting to “The
Hawking’s Pride” Labship. Verbal torched open the tube expecting a gush of air to pour
out. Captian Rodrigo was not positioned for that blast of air and lost his grip free
floating away from the station. With advise over the communicators Jug told him to use
his shotgun to redirect him back. He mistakenly shot his gun wrong the first time but
readjusted his second shot to bring him back to the group. All 5 now jumped into the
tube Verbal resealed it with temporary filler and the tube was re pressurized.
The hatchway opened and two soldiers appeared armed with Auto Rifles. Combat had
begun. The lesser armored men stayed behind the Combat armored Jack Skysin and Jug
Chome. No one was hurt on the crew side but the other two men were leveled by the
mutliple crew rounds of fire. While the combat was happening Stoney still aboard The
Venusian Wind and piloting brought it around. Stoney, Zarkov, Simon and the Hybrids
recaptured the ships Air/Raft having a little bit of difficulty in the process.
After the combat round the group opened the hatch aboard the labship and immediately
detached it from the station allowing it to begin to float away. Anyone left on the station
was now trapped until another ship returned. No need to even bother fighting them.
Verbal asked over the comm if the hybrids sensed any other life signs aboard the lab
ship. The reply was a definite two life signs. The crew boarded at the Pinnace center
section where they disconnected the tube and now worked there way through the
elevator and stair corridor down to the ring portion of the ship choosing the downward
stairs instead of the elevator. Working their way to the bridge they met a young military
trooper who immediately surrendered seeing the whole heavily armed group dropping
his Auto Rifle and raising his hands. He then admitted Dr. Sokolowskis was also
onboard. Securing his hands and trestraining him to a bridge chair the group began
making there way around the ring looking for Sokolowski.
The group arrived at the large lab area and behind some counter and tables there stood
Sokolowski I will not give up that easily he yelled to the group picking up a remote and
activating a combat hover robot. The group was immediately fired upon by the combat
robot with two built in Auto Rifles with a seemingly endless amount of built in ammo.
The group immediately securing cover behind counters began a series of gunfire with
the combat robot, Laser Fire, Shotgun blasts and Auto Rifle fire blazed into the
seemingly indestructible robot. The counter cover definitely saved the group from any
hits. Finally The combination of laser fire and a solid successful shotgun blasts took out
the robot. Sokolowski immediately surrendered.
The Venusian Wind now docked with The Hawkings Pride. Dr. Zarkov came down and
slapped Sokolowski. All 4 hybrids eyes turned evil and they began to mind assault him
telekinetically picking him up off the ground until the crew stopped them. Dr. Zarkov
gave the order to stop. Both Sokolowski and the remaining trooper were locked in
staterooms. Dr. Zarkov began 3D printing and implementing the promised jump X4
multiplier technology. It did not take two long to implement the systems and
programming into The Venusian Wind.
The jump multiplier technology works like a regular jump-1 using 10% of the hull but
has a range up to jump-4. A misjump is a roll of 13+. The Venusian Wind being a Free
Trader gets a+1 to that roll when using unrefined fuel. If the ship multiplies its jump X2
it is a +1 to the jump roll X3 is a +2 to the jump roll X4 is a +3 to the jump roll. The
jump roll is made first but there is a 50% chance the pilot skill or any crew members
pilot skill can be a negative modifier roll 1D for the helping pilot mod 4-5-6 is success.
All crew members with pilot skill can roll to assist in a helping mod but only one
characters skills can be used as a helpful negative modifier.
It was now time to depart. The Hawking’s Pride was on its way back to Ryan to turn in
Dr. Sokolowski and clear Dr. Zarkov’s name. They thanked the crew and departed.
Captain Rodrigo had his eye on The Tazo system 3 parsecs away. “ were going to give
this technology a try lets go for it!!!” Captain stated and set the drives for a jumpX3
multiplier course to Tazo. The jump was successful.
Captain Rodrigo had to roll 2D + 3 on the misjump table +2 for jumpX3 and +1 for
unrefined fuel. His roll was a 12 and his 50% 1D skill roll was a success subtracting -2
for his pilot skill giving him a total of 10. a successful jump 3 was made.
This is where our session ended. A total of 4 weeks has passed including time in jump to
Tazo when we begin the next session 1st week of September 3517. All ship expenses and
payments for September have been deducted. The actual game started at 6 pm and it
actually got going at 6:20 pm and ended around 10 pm U.S. Mountain time. Online 4
hours actual play about 3 hours 40 Minutes.
The Venusian Wind Type A Free Trader
Hull 200 tons streamlined
J-Drive A(fib) jump-1 (Special Jump X4 Multiplier technology)
M-Drive A (fib) 1G acceleration
Powerplant A(fib) rating 1,
Fuel 44 tons 2-jump-1’s, eight weeks operation
Bridge (pilot, navigator/electronics, engineer)
Electronics Computer Model/1, Advanced Sensors +1 DM
Facilities 10 staterooms, 20 low berths
Armaments 2 double turrets one beam with a missile rack and one beam with a
sandcaster, (11 missiles, 12 Sandcasters)
Hold 4 ton standard Air/Raft, 64 tons cargo
Included Software Jump/Control-1, Evade-1, Fire Control-1, Maneuver-0, Library-0,
Anti-hijack-0, Life support-0 (*Special Jump/MultiplierControl-1)
Cost Cr. 38,412,000 with 10% discount, payments Cr. 160,050 per month
(added additions in campaign not added to list price)
SHIP’S FUND CREDITS Cr. 814,200
Monthly Mortgage 160,050 Cr. (9 months paid)
Ship Crew Salaries 25,000 Cr. (9 months paid)
Fuel 44 tons 22,000 Cr. refined 4400 Cr. unrefined, skimming unrefined free.
Berthing costs 100 Cr. 1st week 100 Cr. Additional day
Annual Maintenance 38,412 Cr. (Jan-3017-1st week)
Life Support Costs 500 Cr. per week per person unit, maximum 12 units per stateroom,
100 Cr. per lowberth use. Additional units of 24 equals 1 ton cargo space.
CURRENT CARGO: (64 ton capacity)
1 ton Gems (Cr. 1,000,000 base price) +4 In +8 Ri
CURRENT PASSENGERS:
6 Crew
CURRENT LIFE SUPPORT: (120 units full)
71 units
PRESENT FUEL: (44 tons)
23.5 tons
Players this session (SESSION NOT RECORDED)
Mantar – Captain Kal Rodrigo (pilot), Lt Tammeric Stoney (engineer)
Pierre – Vebal Carlos (electronics/medic) Jack Skysin (gunner/security)
Archadious – Jug Chome (gunner/security)
NPC’d – Cowboy Jones (steward/security) also NPC’d some responses for Stoney
& Skysin with the PC’s filling in.





No comments:

Post a Comment