Ah, finally I figured out how to Rudely Intrude into this blog.
I bought Traveller Mongoose 2nd-edition, and hoping to attract live newbie players (remember newbies? It's all old men in Traveller) I wrote a quickstart summary of the game. You might glean from it the dice-rolling differences of Mongoose 2.
http://downstat.homestead.com/files/Traveller/Traveller_Quick_Rules.doc
Unlike Classic Traveller, armour [there are British spellings throughout this edition] doesn't affect the roll but is a straight number to subtract from damage. Rolls with high "Effect" may still do at least 1 point of damage. Also there is a varying Range number for each weapon but this Range is consistently divided by 4, or doubled, to show the different range bands (Close, Short, Medium, Long, Extreme) with a consistent DM in each band. Sometimes you pick up 3 dice to roll instead of 2 (keep the 2 highest or the 2 lowest) but it strikes me as unnecessary complexity when you could just apply a DM.
There is a far-out new bar with science-fiction décor in Toronto called the See-Scape bar, and they feature board games, video games and special events, but RPGs are harder to spark a following, though at one time there was a Sunday group or two. I hope to give them nothing but pure SF RPG, none of that fantasy shields and potions crap.
http://www.seescapeto.com/
Wednesday, 27 July 2016
Monday, 16 May 2016
Greetings all
Hello out there in cyber ether land. Came across this article from a blog about the 'attitude' of early Traveller as opposed to what happened post 1980. Click the link and enjoy...
http://spacecockroach.blogspot.co.nz/2016/05/what-is-proto-traveller.html
http://spacecockroach.blogspot.co.nz/2016/05/what-is-proto-traveller.html
Friday, 6 May 2016
Onward and backward...
So with STARLIGHT in the can the group can look forward to playing in a slightly different style..1977, or at least trying to capture the spirit of what playing in 1977 was like. Unfortunately I will never know the heady rush of those eary unexplored days as Traveller came to me around 1983 with the Starter Set, so I was swallowed up in the Imperium and all of its goings ons. So watch out for more tidbits and videos as the group move onto this next game. Game on! Steve
Saturday, 23 January 2016
A Subsector of my Own
Hi oh Sid here talking out to the void that is the internet
Over on Google + we had some talk of making sectors and I was happy to sit back and see what others could come up with. But over the Christmas period i went into the city with my family for some Christmas cheer and there I was listening to buskers play their music then one of their songs hit me with feelings of isolation but also excitement at the possibility of what we could find out there in the universe (no I wasn't high but it does sound like I was).
So when I got home that night I used all my 2 year 1 month and 12 days of experience playing Traveller and started making a subsector that kind of reflected the feeling i had that night and come up with the Hansel subsector this was the 1st time I made a subsector I tried as best as i could to do it by hand. I have no real plans of what I'm going to do with this subsector it was just something to convey a feeling I had also it was something fun to create and see what I could possible come up with some day.
Over on Google + we had some talk of making sectors and I was happy to sit back and see what others could come up with. But over the Christmas period i went into the city with my family for some Christmas cheer and there I was listening to buskers play their music then one of their songs hit me with feelings of isolation but also excitement at the possibility of what we could find out there in the universe (no I wasn't high but it does sound like I was).
So when I got home that night I used all my 2 year 1 month and 12 days of experience playing Traveller and started making a subsector that kind of reflected the feeling i had that night and come up with the Hansel subsector this was the 1st time I made a subsector I tried as best as i could to do it by hand. I have no real plans of what I'm going to do with this subsector it was just something to convey a feeling I had also it was something fun to create and see what I could possible come up with some day.
Saturday, 16 January 2016
Landfall
The night sky had just settled down. It was punctured now by small fast moving peices of heaven falling into the atmosphere. 'Pretty' she thought. Then she saw a large bright flare off toward the east and realised what she was watching. The battle above Fyn was not over yet, some poor people just had their life extinguished and what was left of their ship would now rain down on Fyn, or go floating off into the depths of space. She shuddered as she considered either of these fates for those poor souls that had survived the firefight and now faced a horrible end. Fire or ice - it was a bad way to go. As she watched more remnants arced across the night sky - she couldnt help wonder at its beauty but felt another shudder coming on as she considered those above her. She turned to move into her ramshackel cabin, a loud boom heard over head, turned to see a large firey object bearing down, arcing towards her and her farm, closer and closer until it streaked past , landing somehwere in the northwest feilds. Sighing and lowering her head and saying a silent prayer for the poor departed she made note to check out the damage in the morning, not much to do about it now. If there was a fire the sensor bots would alert her. With that she went inside .
Friday, 15 January 2016
Sector 77
Hi there, under the Classic Traveller page I have started to outline my next campaign, using mostly the LBB of 1977 as their base/inspiration. Cheers
Steve
Steve
Wednesday, 4 November 2015
Out!
Within the mass of swirling shards of metal, bodies cut in two, sparking cut conduit and that ever present starfield behind it all I had one thought. 'How the hell do I get out of this?!'. 'CQ, CQ, CQ!' I sent out... nothing...."CQ, CQ ,CQ' I repeated once more trying to slow my breathing and avoid anything that could puncuture my suit. Trying to turn and take it all in the remains of the Haphateus, all 400 of its personnel and me moved, tumbled and spun in space. '' Uhh... Gator..that you?". " Budds?...Budds that you? Where are you?" I asked. " Somewhere near what was the engine room, shit theres a lot of christmas lights here". "What? what do you mean?", : I think its the irradiated metal from the internal parts of the drives.". "Well get the hell out of there, your suit aint gonna protect you for long with all that around you" I barked. " Budds, always the slow and methodical one of our group, tried to maneuver his way around and away from the glowing metal, bumping into a few crew mates who had not got into a suit quick enough, "Aw shit, its pretty bad' he said. " Understatement of the century ' I retorted. Things weren't that good where I was, I had pieces of metal whizzing by threatening to tear open the only thing seperating me from life and the cold empty arms of vacumn. A piece of metal, probably some part of a bulkhead made brief contact with my helmet before bouncing off somewhere else, changing my directing of ..well falling I guess, I , we, were all just falling through space now. Checking on my helmet and sensors... nothing but a graze, a lovely etching in the carbon nanotube that was my helmet face plate. Letting out a breath of relief I relaxed a little... that was when I saw it and froze, seems the ship wasn't finished with me yet, a huge chuck of one of the heads was bearing down on me and it was gonna leave more than a mark. Taken out by the shitter - what a way to go!
Friday, 16 October 2015
Hmmmm
'Alpha 4...Alpha 4...do you read? I repeat do you read?'....static...'Alpha 4 I say again, do you read? Please come in!' The crackle of empty white noise becomes overwhelming...'.Looks like we've lost another one Sir!...'
Thursday, 2 July 2015
Input! Input! Input required!
Okay folks, I see the site has been visited quite a lot over the last few days but no one has left any queries, comments or anything else. So a little input... anyone searching for Traveller ( or sci fi rpg) info tell us what it is you are looking for. Thanks. Transmission closed
Saturday, 20 June 2015
It's gotta start somewhere...
Greetings and welcome to what we hope will be an informative, helpful and insightful place in C-space about that Traveller role playing game. You can find a little more about me ( and hopefully the others as they enter their data) in the Meet the Crew page.
Each page will be tended to by one or more of the authors, those who have a clearer picture or insight to the inner workings or just plain love for the Traveller system. If anyone else would like to be a regular contributor and start up their own page get in contact.
There are few rules;
A:this is for the enjoyment of the game, not for profit (anything offered on here has to be for free),
B: any use of anyone elses property needs to be acknowledged in any post,
C: the aim of this is to increase the fun and knowledge of Traveller in its many forms so we'll be keeping our comments to what those strengths are, not the weaknesses are of another system.
Thats about it, we hope you'll feel free to comment and contribute once we get underway- til then fly safe, 8+ out.
Steve
Each page will be tended to by one or more of the authors, those who have a clearer picture or insight to the inner workings or just plain love for the Traveller system. If anyone else would like to be a regular contributor and start up their own page get in contact.
There are few rules;
A:this is for the enjoyment of the game, not for profit (anything offered on here has to be for free),
B: any use of anyone elses property needs to be acknowledged in any post,
C: the aim of this is to increase the fun and knowledge of Traveller in its many forms so we'll be keeping our comments to what those strengths are, not the weaknesses are of another system.
Thats about it, we hope you'll feel free to comment and contribute once we get underway- til then fly safe, 8+ out.
Steve
Subscribe to:
Posts (Atom)
